Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix colony lights sometimes deleting after explosions #6131

Merged
merged 1 commit into from
Apr 13, 2024

Conversation

Drulikar
Copy link
Contributor

@Drulikar Drulikar commented Apr 10, 2024

About the pull request

I don't know if this was ever implemented, but I would like colony lights to break down, not disappear if they explode.

Explain why it's good for the game

Fixes #6130

Testing Photographs and Procedure

Screenshots & Videos

image

Changelog

🆑 Drathek
fix: Fixed colony lights deconstructing sometimes after explosions
/:cl:

@github-actions github-actions bot added the Fix Fix one bug, make ten more label Apr 10, 2024
@harryob harryob added this pull request to the merge queue Apr 13, 2024
Merged via the queue into cmss13-devs:master with commit ea0fcc8 Apr 13, 2024
28 checks passed
cm13-github added a commit that referenced this pull request Apr 13, 2024
@Drulikar Drulikar deleted the Fix_Colony_Light_Explosions branch April 13, 2024 13:38
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Fix Fix one bug, make ten more
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Some floodlights can be blown up on LV-624
3 participants