Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
About the pull request
Explain why it's good for the game
Completely removes the risk from some castes (Runner, Acider)
While giving an extra attack in a combo while completely safe for others (Lurker)
Or just being used as an annoying hit an run mechanic with low risk and high damage (Lurker, Lessers, Drones etc.)
Seems just unhealthy, On large xenos with less mobility it seems more sensible to have a 2 tiles range as well as it being needed for some large castes (e.g zerker using tail stab with apprehend to get the initial slow on)
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
🆑
balance: Reduces tailstab range on small xenos from 2 to 1.
/:cl: