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Makes base boiler able to make traps to fill with gas #6154

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cuberound
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@cuberound cuberound commented Apr 15, 2024

About the pull request

gives the ability to make a trap like burrower or carrier to baseline boiler

Explain why it's good for the game

boilers are already have the ability to fill holes with their neuro gas, but coordinating burrower or carrier with them while those mostly operate in backline and boiler near frontline is just painful so most players propably do not even know boiler is able to do that. Giving boiler ability to make holes allows them to make their own traps to possibly secure escape routes for them or to just trap marines in general, this should not lead to any huge spam as making hole and filling it combined costs 400 plasma and boiler has 400 max plasma leaving it unable to perform any other actions for some time if done in combat

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🆑
balance: boiler can make holes just like burrower or carrier and fill them with neurotoxing gas
/:cl:

@github-actions github-actions bot added the Balance You need to be a professional veteran game maintainer to comprehend what is being done here. label Apr 15, 2024
@Birdtalon
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The code is fine but I'm not on board giving with boiler more abilities.

@cuberound
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The code is fine but I'm not on board giving with boiler more abilities.

I can just remove the useless gasfart if you want the number to be the same

@Drulikar
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Not really interested in things that reduce teamwork. If anything this would be more appropriate to trapper; but not sure they need it either.

@Drulikar Drulikar added the Do Not Merge If you merge this PR, I will annihilate you label Apr 15, 2024
@Drulikar Drulikar closed this Apr 16, 2024
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4 participants