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Project ARES: Lockdown System #6173
Project ARES: Lockdown System #6173
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Unsure as of yet if I want it in the admin panel, only because there's already an event limited proc to use it remotely, whereas all staff have access to the interface. |
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I think if they can use the vents they should be able to use the doors, but shrugs.
About the pull request
Changes the AI Core lockdown to the same system as the Research Containment Lockdown, with all the bells and whistles.
Will likely change it to be more modular :soonTM: rather than duplicating some parts of code.
I also added (again I think? I'm sure I added them before) directional sprites from Thwomper for the wall blended black shutters.
Explain why it's good for the game
The AI Core Lockdown is currently too easy to toggle on-off-on-off. This makes it a bit more meaningful, and thematic.
Testing Photographs and Procedure
All systems nominal!
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
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add: Changed the AI Core Lockdown to the same system as Research Lockdown.
add: Added a subtype of desk bell for the AI Core reception desk that sends an alert over APOLLO Link.
imageadd: Added directional blast door sprites from Thwomper for blended black shutters.
code: Renamed operator var in apollo console code to user.
/:cl: