Boosting now works with fire properties #6253
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About the pull request
fixes boosting not working with fire properties
Explain why it's good for the game
boosting should work for all properties
Testing Photographs and Procedure
make a custom chem with Oxidizing 5 and Boosting 3
oxidizing increases the intensity by 6 per level. without the fix we see that its at 30.
with the fix its at the proper 48
Changelog
🆑
fix: Boosting now works with fire properties.
/:cl: