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New Varadero - Tunnel Touch-Up #6297

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merged 1 commit into from
May 19, 2024

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HeresKozmos
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About the pull request

Adds some new tunnels to New Varadero and relocates some existing ones.

Explain why it's good for the game

New Varadero currently only has five tunnels focused entirely on the cave system and lack any real central-map coverage and some of the existing spots are also, in my opinion, not particularly good. The intent of these new tunnels and the re-shuffling of the locations is to provide more mid-map options and better overall coverage for travel, bringing N.V more in line with other maps which, on average, have between 7-8 tunnels by default.

Research, Engineering and Security now have tunnels to allow easier access to the middle of the map ; I have taken care to not put them too far north as they would be too close to the LZs.

One tunnel in the far south of the caves has been moved eastwards towards the crashed ship to make it more useful, it is at the front of the ship and should be easily taken down should marines push the area. Another tunnel north of the sensor tower has now been placed right next to it and should be easily taken down if the area is pushed, this is to keep it from being too close to the new additions to Engineering and Security.

The research tunnel has been moved into the main research area instead of the caves to allow more streamlined travel into the mid-map area. The tunnel originally at the entrance to the beach caves has been moved northwards to distance it from the crashed ship tunnel. Another tunnel has been added in the far south tunnel to cover the area.

The overall intent of this PR is to bring it more in line with the average amount that other maps have by default and to generally improve the coverage of the base tunnels and allow more middle-map coverage, similar to what I did with my PR to amend the tunnels on Sorokyne.

Testing Photographs and Procedure

(Colored lines are visual aides to help you see them, they are not indicative of any special function*)

The original tunnel setup.
Varadero Base - Tunnel Diagram

The new tunnel setup.
Varadero Modified - Tunnel Diagram

Combined version, orange is the original and blue is the proposed.
Varadero Modified - Complete Tunnel Diagram - Cropped

Changelog

🆑
mapadd: Added three new tunnels to New Varadero.
maptweak: Adjusts placement of some existing tunnels on New Varadero.
/:cl:

@HeresKozmos HeresKozmos requested a review from Nanu308 as a code owner May 16, 2024 20:14
@github-actions github-actions bot added the Mapping did you remember to save in tgm format? label May 16, 2024
@Nanu308 Nanu308 added the Mapping Approved adds 500 new dict keys label May 19, 2024
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changes be fine

@Nanu308 Nanu308 added this pull request to the merge queue May 19, 2024
Merged via the queue into cmss13-devs:master with commit 5686a3f May 19, 2024
28 checks passed
cm13-github added a commit that referenced this pull request May 19, 2024
@HeresKozmos HeresKozmos deleted the Varadero-Tunnel-Reshuffle branch November 6, 2024 21:40
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2 participants