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Fix range usages #6378
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Fix range usages #6378
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Need to test it on the guinea pigs (production server)
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we'll test this while you're asleep and the server has 10 players
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# About the pull request So it turns out some usages of range are wrong https://www.byond.com/docs/ref/#/proc/range with the arguments in the wrong order. This might have some unintended consequences as some code that never worked now works... # Explain why it's good for the game Fixes issues such as ![image](https://github.com/cmss13-devs/cmss13/assets/76988376/8c64f46a-7dc8-4bca-9ddf-d621542f0cb4) # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> Put screenshots and videos here with an empty line between the screenshots and the `<details>` tags. </details> # Changelog :cl: fix: Fixed some usages of the proc range such as for delimbing /:cl:
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Fix
Fix one bug, make ten more
Needs Testing
Need to test it on the guinea pigs (production server)
Testmerge Candidate
we'll test this while you're asleep and the server has 10 players
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About the pull request
So it turns out some usages of range are wrong https://www.byond.com/docs/ref/#/proc/range with the arguments in the wrong order. This might have some unintended consequences as some code that never worked now works...
Explain why it's good for the game
Fixes issues such as
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
🆑
fix: Fixed some usages of the proc range such as for delimbing
/:cl: