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Fix Round Time Offset #6384
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Fix Round Time Offset #6384
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# About the pull request As of byond 515.1637 time2text's behavior has changed again (see https://www.byond.com/forum/post/2922387 ). This fixes the timezone offset used for round time by ensuring time2text is parsing a positive number since it now treats 0 like it does negative numbers somreason. # Explain why it's good for the game Fixes cmss13-devs#6381 # Testing Photographs and Procedure <details> <summary>Screenshots & Videos</summary> ![image](https://github.com/cmss13-devs/cmss13/assets/76988376/5ce5aa6f-f66f-424a-8039-b327d45909a1) </details> # Changelog :cl: Drathek fix: Fixed round time having the wrong timezone offset because of an engine change to time2text /:cl:
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Fix
Fix one bug, make ten more
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About the pull request
As of byond 515.1637 time2text's behavior has changed again (see https://www.byond.com/forum/post/2922387 ). This fixes the timezone offset used for round time by ensuring time2text is parsing a positive number since it now treats 0 like it does negative numbers somreason.
Explain why it's good for the game
Fixes #6381
Testing Photographs and Procedure
Screenshots & Videos
Changelog
🆑 Drathek
fix: Fixed round time having the wrong timezone offset because of an engine change to time2text
/:cl: