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Some vehicle work around #6584
Some vehicle work around #6584
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…de with full functionality???? I want warthunder in SS13 and TANK BATTLES OVER 2k tiles away from each other...
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
Again staled rev ready pr... bruh. |
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Mapping lgtm
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
About the pull request
Just some fix of code mess and creating new mess plus downgrade, solution to polution
Explain why it's good for the game
The only thing that affect game, vehicle arsc can normaly handle multiuse and auto update modules storage to right one without sticks and rocks making to work it for one case
🆑 BlackCrystalic
code: Work around with tank/apc, vehicle asrs
/:cl: