-
Notifications
You must be signed in to change notification settings - Fork 565
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Hardcode Rework #6586
Hardcode Rework #6586
Conversation
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
... @harryob |
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
Fighting with stale mark |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
otherwise looks fine
Co-authored-by: harryob <[email protected]>
Co-authored-by: harryob <[email protected]>
Probably all done. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
About the pull request
Added ECHO support to sounds (byond function implementation to be accessible), some changes from one letter vars.
Rework of admin shoot the ship pannel, so now it's not hardoced
Explain why it's good for the game
Just backend rework, almost same
🆑 BlackCrystalic
add: Byond backed function of sound ECHO ported
refactor: refactor of weaponhits hardcode
/:cl: