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[Solaris Ridge] Aesthetic Update V2 #6602
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
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See comments, yet to finish review on main map changes
First round of requested changes have been made. |
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
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See Comments
Requested changes made. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
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mapping lgtm, might need some further concrete spots to make it visually more in line but good for now
I'll almost certainly do more touch-ups in the future in-between my UPP map PR. |
About the pull request
Continuation of this PR: #6152
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Effects a significant aesthetic makeover over parts of Solaris Ridge.
This PR focuses more on the Northern half of the colony. I intend to followup in the future with doing more work on the southern half and the caves.
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Explain why it's good for the game
I feel a long term goal of mapping should be to enhance our older maps to make them look far more "alive", lived in and aesthetically pleasing. But keeping the spirit of the similar layout of the original map.
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
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maptweak: The northern half of the main colony of Solaris Ridge has received an aesthetic upgrade.
/:cl: