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Fixes of gib animation, gib remains, adds new #6668
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The boiler animation looks wrong if it gets gibbed standing up |
I don't think he'd be standing by the moment of getting reduced to a puddle, and the runner amination was in the game already, drone uses ancient animation as well, all i did is fix runner having literally nothing. |
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
Stale exempt until sprite reviewed |
Co-authored-by: Drathek <[email protected]>
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sprites
About the pull request
Fixed runner and larva having no gib animation.
Fixed gib remains being broken and invisible, added larva gib remains from old cm repo.
Added gib animation for boiler from TGMC tgstation/TerraGov-Marine-Corps#11908.
Testing Photographs and Procedure
Screenshots & Videos
dreamseeker_BmsbTA1F0p.mp4
Previously there was no gib remains (basically last frame of gib animation, that is a cleanable decal), runner and larva just vanished into thin air while getting gibbed, and boiler had no unique animation, using old queen animation.
This is how gibbing larva or runner without changes in this pr looks like
Changelog
🆑
fix: fixed runner having no gib animation
fix: fixed gib remains being invisible
imageadd: boiler gib animation
imageadd: larva gib remains
/:cl: