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roofs added #6674
roofs added #6674
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There should also be a way to designate other kinds of objects that go transparent with this group too; e.g. any /obj/structure/prop/hybrisa/billboardsandsigns
mounted on the lattices. As far as I can tell they will have the same loc as a lattice.
Co-authored-by: Drathek <[email protected]>
Co-authored-by: Drathek <[email protected]>
Co-authored-by: Drathek <[email protected]>
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As far as I can tell everything is working
About the pull request
feels strange to add this only as hybrasia behavior, made it into proper structure, it still NEEDS some work. Give me feedback regarding how (and if) it should handle explosions, xeno attack, accid bullets and any other stuff you come up with ( I used catwalk as default sprite as I have no roof sprite, if someone has default roof sprite they could give, go ahead)
Explain why it's good for the game
gives another tool to mappers, it is not exactly ment for covering huge areas with roofs (even tho it works too, might be a bit server heavy tho no idea how it would behave with dozens of mobs constantly moving under roof and being searched for on each mvoement) was made for hybrasia lattices and billboards
Testing Photographs and Procedure
Screenshots & Videos
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add: roof structures added, can be also used for lattices and billboards, go transparent when you are near them
/:cl: