-
Notifications
You must be signed in to change notification settings - Fork 565
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Disablers can no longer execute people #6696
Conversation
Removes soul |
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
Erm actually it preserves soul (of the character getting accidentally executed) 🤓 |
thanks, also do you know why the bot removed the stale flag? was it because I made a comment ~20 hours earlier? |
Yes the stale workflow is just trying to detect inactivity |
1984 |
About the pull request
Disablers can't execute people anymore.
Explain why it's good for the game
This doesn't really make sense to be in the game, I've never seen anyone intentionally try to execute with a disabler before, it's always some poor newbie MP who does it by accident and gets PTSD afterwards.
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
🆑
del: Disablers can't execute people anymore
/:cl: