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Revive research card swiping rework #6714
Revive research card swiping rework #6714
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Co-authored-by: Drathek <[email protected]>
50 credits is insane |
Review existing code and the credit potential it grants if you were to use it to its maximum potential; it is the same as the values in this PR. |
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
About the pull request
This PR revives #6625
Explain why it's good for the game
More intuitive credit reward for research getting a survivor to swipe their card so there isn't a meta strategy for the best utilization of credits. Now at most 47 credits can be awarded (for a manager survivor's card; only allowed to be swiped by them) regardless of whatever the current research clearance is at.
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
🆑 Drathek iloveloopers
del: Removed ability to buy clearance papers.
balance: Clearance cards now give their equivalent clearance in credits.
balance: Clearance cards no longer lose their value when scanned by the wrong person.
/:cl: