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Forecon ERT Adjustments #6739

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merged 2 commits into from
Aug 21, 2024
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@Steelpoint Steelpoint commented Jul 17, 2024

About the pull request

Forecon ERTs will return to the USCM ERT station if spawned via shuttle.

The Forecon Medic/Engineer spawn has been adjusted. It now has a unique icon, a unique job name, and its toolset has been expanded to compensate for items I forgot to add, such as a medivisor and a lifesaver belt.

This PR also adds a new full variant of a lifesaver belt for the Forecon Tech, furnished with necessary field equipment.

Explain why it's good for the game

This PR essentially is adding features that I overlooked during my initial PR, or are otherwise better emphasising what certain roles do.

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Changelog

🆑
add: Force reconnaissance response teams will now use the USS Kurtz as their home base when departing from the USS Almayer on their response shuttle.
balance: The ERT Forecon Medic/Engineer spawn has been reworked into the 'Reconnaissance Support Technician' to better reflect its design as a combination of a Corpsman and a Comtech.
add: Per the above, the Support Tech now spawns with a unique and full lifesaver belt and some form of a medical visor.
imageadd: The Support Tech has a unique HUD icon to better denote its role.

/:cl:

@github-actions github-actions bot added Sprites Remove the soul from the game. Feature Feature coder badge Balance You need to be a professional veteran game maintainer to comprehend what is being done here. labels Jul 17, 2024
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This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself

@github-actions github-actions bot added the Stale beg a maintainer to review your PR label Jul 25, 2024
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@nauticall nauticall left a comment

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sprite (singular) 👍

@nauticall nauticall added Sprites Approved confirmed no stray pixels and removed Stale beg a maintainer to review your PR labels Jul 25, 2024
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@Drulikar Drulikar left a comment

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May be worth making another pass on what items they spawn with. Though I think the only issue may be with marksman:
image

@Drulikar Drulikar added the Balance Approved This PR has had its balance and gameplay-affecting aspects approved. Cry to the Head-maint about it. label Jul 28, 2024
@Drulikar Drulikar marked this pull request as draft July 28, 2024 10:49
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Fixed the issue and did a bit of tidying up.

@Steelpoint Steelpoint marked this pull request as ready for review August 11, 2024 15:12
@Zonespace27 Zonespace27 added this pull request to the merge queue Aug 21, 2024
Merged via the queue into cmss13-devs:master with commit 3818176 Aug 21, 2024
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cm13-github added a commit that referenced this pull request Aug 21, 2024
@Steelpoint Steelpoint deleted the ForeconRechange branch August 21, 2024 03:53
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Balance Approved This PR has had its balance and gameplay-affecting aspects approved. Cry to the Head-maint about it. Balance You need to be a professional veteran game maintainer to comprehend what is being done here. Feature Feature coder badge Sprites Approved confirmed no stray pixels Sprites Remove the soul from the game.
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4 participants