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Fixes lifeboat launch console being slashable / acidable #6763
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(I didn't mean for this to be flagged as feature) |
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You need to also implement the proc ex_act
and return (do nothing) since it currently can be destroyed that way too.
thanks :) |
Why doesn't |
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About the pull request
Lifeboat launch console is clearly meant to not be slashable / acidable (especially since it already has breakable=false flag and the lifepods are already properly flagged unacidable / unslashable. This fixes the problem.
Explain why it's good for the game
Fixes a bug.
Testing Photographs and Procedure
Screenshots & Videos
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tags.Changelog
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fix: lifeboat launch console is no longer slashable / acidable
/:cl: