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Fix quadtree AABB issue #6782

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merged 1 commit into from
Jul 23, 2024
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Doubleumc
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@Doubleumc Doubleumc commented Jul 23, 2024

About the pull request

Quadtree AABB testing now correctly uses the Y bounds to test if the Y coordinate is in range.

Explain why it's good for the game

Bug bad. Shouldn't use the X coordinate to determine if you're in bounds of the Y coordinate. Fortunate that so many things are squares that it didn't cause an issue.

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Changelog

🆑
fix: sounds & motion detectors should be more reliable
/:cl:

@Doubleumc Doubleumc requested a review from fira as a code owner July 23, 2024 03:36
@github-actions github-actions bot added the Fix Fix one bug, make ten more label Jul 23, 2024
@harryob harryob added this pull request to the merge queue Jul 23, 2024
Merged via the queue into cmss13-devs:master with commit 6957045 Jul 23, 2024
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cm13-github added a commit that referenced this pull request Jul 23, 2024
@Doubleumc Doubleumc deleted the fix-quadtree-aabb branch July 23, 2024 19:00
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