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Minimap/orbit icons resprite and remake #6791
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
Conflicts have been resolved. A maintainer will review the pull request shortly. |
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for the typescript error
About the pull request
Visually redoes how minimap and orbit icons look.
The ones that were redone look like this (old ones on the right, new ones on the left)
Adds support and new icons for all factions that have special huds, adds yautja unique icons, all icons for jobs that lack it, so on.
All sprites by me.
Explain why it's good for the game
Current icons are very hard to tell apart, especially orbit icons, some colors are extremely off, orbit icons do not utilize backgrounds at all (it's just plain color fill), also some things there aren't working correctly at all, resulting in many icons being gray mess (shipside)
Here is an example of current icons:
I overhaul them to looks something like this
Testing Photographs and Procedure
Changelog
🆑
add: minimap icons for all factions, roles, etc
code: tweaked how icons are assembled, added support for custom icon background on equipment preset
imageadd: added a lot of new minimap icons
/:cl: