Tweaks/pull throw animation and sound #6828
Merged
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About the pull request
Made throwing about 40% more quiet, now volume of it is also based on the distance of the throw, also lowered sound range a bit.
Half visible mobs (scout, sniper, yautja) make no throw sounds while cloaked.
Pulling items now has micro delay to prevent spam, you wouldn't notice it unless you'd try to spam it.
Now throw has multiple unique sounds for it from ChaoticOnyx/OnyxBay#5608, instead of miss sound.
Explain why it's good for the game
Mostly qol and fixes to my previous pr.
Testing Photographs and Procedure
Screenshots & Videos
Shot a gun in the end for sound volume comparison
dreamseeker_G4nl7jackG.mp4
Changelog
🆑
add: throw volume is lower and based on the distance of throw, half visible mobs make no throw sound (sniper, scout, yautja)
add: throw animation pixel shifts for less pixels
add: lowered throw sound range a bit
soundadd: added mutiple unique sound for throwing things
/:cl: