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Dropship 3 'Saipan' #6939

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Aug 22, 2024
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1 change: 1 addition & 0 deletions code/__DEFINES/camera.dm
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,7 @@
#define CAMERA_NET_BRIG "Brig"
#define CAMERA_NET_ALAMO "Alamo"
#define CAMERA_NET_NORMANDY "Normandy"
#define CAMERA_NET_SAIPAN "Saipan"
#define CAMERA_NET_COLONY "Colony"
#define CAMERA_NET_ARES "ARES"

Expand Down
1 change: 1 addition & 0 deletions code/__DEFINES/radio.dm
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,7 @@
#define RADIO_CHANNEL_MEDSCI "MedSci"
#define RADIO_CHANNEL_MP "MP"
#define RADIO_CHANNEL_NORMANDY "Normandy"
#define RADIO_CHANNEL_SAIPAN "Saipan"
#define RADIO_CHANNEL_REQ "Req"
#define RADIO_CHANNEL_SENTRY "Sentry Network"
#define RADIO_CHANNEL_SPECIAL "special"
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1 change: 1 addition & 0 deletions code/__DEFINES/shuttles.dm
Original file line number Diff line number Diff line change
Expand Up @@ -113,6 +113,7 @@

#define DROPSHIP_ALAMO "dropship_alamo"
#define DROPSHIP_NORMANDY "dropship_normandy"
#define DROPSHIP_SAIPAN "dropship_saipan"

#define ALMAYER_DROPSHIP_LZ1 "almayer-hangar-lz1"
#define ALMAYER_DROPSHIP_LZ2 "almayer-hangar-lz2"
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2 changes: 2 additions & 0 deletions code/controllers/subsystem/communications.dm
Original file line number Diff line number Diff line change
Expand Up @@ -129,6 +129,7 @@ Radiochat range: 1441 to 1489 (most devices refuse to be tune to other frequency

#define DS1_FREQ 1488
#define DS2_FREQ 1489
#define DS3_FREQ 1490

//Marine Squad channels
#define ALPHA_FREQ 1491
Expand Down Expand Up @@ -176,6 +177,7 @@ GLOBAL_LIST_INIT(radiochannels, list(

RADIO_CHANNEL_ALAMO = DS1_FREQ,
RADIO_CHANNEL_NORMANDY = DS2_FREQ,
RADIO_CHANNEL_SAIPAN = DS3_FREQ,

RADIO_CHANNEL_COLONY = COLONY_FREQ,

Expand Down
51 changes: 51 additions & 0 deletions code/game/area/Sulaco.dm
Original file line number Diff line number Diff line change
Expand Up @@ -115,7 +115,58 @@
icon_state = "away2"


/area/shuttle/drop2/Enter(atom/movable/O, atom/oldloc)
if(istype(O, /obj/structure/barricade))
return FALSE
return TRUE

/area/shuttle/drop3
//soundscape_playlist = list('sound/soundscape/drum1.ogg')
soundscape_interval = 30 //seconds
is_resin_allowed = FALSE
flags_area = AREA_NOTUNNEL
is_landing_zone = TRUE
ceiling = CEILING_REINFORCED_METAL
base_lighting_alpha = 0

/area/shuttle/drop3/sulaco
name = "\improper Dropship Saipan"
icon_state = "shuttle"
base_muffle = MUFFLE_HIGH
base_lighting_alpha = 255

/area/shuttle/drop3/LV624
name = "\improper Dropship Saipan"
ambience_exterior = AMBIENCE_LV624
icon_state = "shuttle2"

/area/shuttle/drop3/prison
name = "\improper Dropship Saipan"
ambience_exterior = AMBIENCE_PRISON
icon_state = "shuttle2"

/area/shuttle/drop3/BigRed
name = "\improper Dropship Saipan"
ambience_exterior = AMBIENCE_BIGRED
icon_state = "shuttle2"

/area/shuttle/drop3/ice_colony
name = "\improper Dropship Saipan"
icon_state = "shuttle2"

/area/shuttle/drop3/DesertDam
name = "\improper Dropship Saipan"
ambience_exterior = AMBIENCE_TRIJENT
icon_state = "shuttle2"

/area/shuttle/drop3/transit
ambience_exterior = 'sound/ambience/dropship_ambience_loop.ogg'
name = "\improper Dropship Saipan Transit"
icon_state = "shuttlered"

/area/shuttle/drop3/lz3
name = "\improper Saipan Landing Zone"
icon_state = "away2"


//DISTRESS SHUTTLES
Expand Down
3 changes: 3 additions & 0 deletions code/game/machinery/camera/presets.dm
Original file line number Diff line number Diff line change
Expand Up @@ -79,6 +79,9 @@
/obj/structure/machinery/camera/autoname/almayer/dropship_two
network = list(CAMERA_NET_ALMAYER, CAMERA_NET_NORMANDY)

/obj/structure/machinery/camera/autoname/almayer/dropship_three
network = list(CAMERA_NET_ALMAYER, CAMERA_NET_RESEARCH)

/obj/structure/machinery/camera/autoname/almayer
name = "military-grade camera"
network = list(CAMERA_NET_ALMAYER)
Expand Down
4 changes: 4 additions & 0 deletions code/game/machinery/computer/camera_console.dm
Original file line number Diff line number Diff line change
Expand Up @@ -392,4 +392,8 @@
name = "\improper 'Normandy' camera controls"
network = list(CAMERA_NET_NORMANDY, CAMERA_NET_LASER_TARGETS)

/obj/structure/machinery/computer/cameras/dropship/three
name = "\improper 'Saipan' camera controls"
network = list(CAMERA_NET_RESEARCH, CAMERA_NET_LASER_TARGETS)

#undef DEFAULT_MAP_SIZE
6 changes: 6 additions & 0 deletions code/game/machinery/computer/dropship_weapons.dm
Original file line number Diff line number Diff line change
Expand Up @@ -890,6 +890,12 @@
firemission_envelope = new /datum/cas_fire_envelope/uscm_dropship()
shuttle_tag = DROPSHIP_NORMANDY

/obj/structure/machinery/computer/dropship_weapons/dropship3
name = "\improper 'Saipan' weapons controls"
req_one_access = list(ACCESS_MARINE_LEADER, ACCESS_MARINE_DROPSHIP, ACCESS_WY_FLIGHT)
firemission_envelope = new /datum/cas_fire_envelope/uscm_dropship()
shuttle_tag = DROPSHIP_SAIPAN

/obj/structure/machinery/computer/dropship_weapons/Destroy()
. = ..()
QDEL_NULL(firemission_envelope)
Expand Down
3 changes: 3 additions & 0 deletions code/game/machinery/doors/airlock_types.dm
Original file line number Diff line number Diff line change
Expand Up @@ -901,6 +901,9 @@
/obj/structure/machinery/door/airlock/hatch/cockpit/two
icon = 'icons/obj/structures/doors/dropship2_pilot.dmi'

/obj/structure/machinery/door/airlock/hatch/cockpit/three
icon = 'icons/obj/structures/doors/dropship3_pilot.dmi'

//PRISON AIRLOCKS
/obj/structure/machinery/door/airlock/prison
name = "cell Door"
Expand Down
8 changes: 8 additions & 0 deletions code/game/machinery/doors/multi_tile.dm
Original file line number Diff line number Diff line change
Expand Up @@ -329,6 +329,10 @@
name = "\improper Normandy cargo door"
icon = 'icons/obj/structures/doors/dropship2_cargo.dmi'

/obj/structure/machinery/door/airlock/multi_tile/almayer/dropshiprear/ds3
name = "\improper Saipan cargo door"
icon = 'icons/obj/structures/doors/dropship3_cargo.dmi'

/obj/structure/machinery/door/airlock/multi_tile/almayer/dropshiprear/dropshipside
width = 2

Expand All @@ -340,6 +344,10 @@
name = "\improper Normandy crew hatch"
icon = 'icons/obj/structures/doors/dropship2_side2.dmi'

/obj/structure/machinery/door/airlock/multi_tile/almayer/dropshiprear/dropshipside/ds3
name = "\improper Saipan crew hatch"
icon = 'icons/obj/structures/doors/dropship3_side2.dmi'

/obj/structure/machinery/door/airlock/multi_tile/almayer/dropshiprear/blastdoor
name = "bulkhead blast door"
icon = 'icons/obj/structures/doors/almayerblastdoor.dmi'
Expand Down
4 changes: 4 additions & 0 deletions code/game/objects/items/devices/radio/intercom.dm
Original file line number Diff line number Diff line change
Expand Up @@ -81,3 +81,7 @@
/obj/item/device/radio/intercom/normandy
name = "dropship normandy intercom"
frequency = DS2_FREQ

/obj/item/device/radio/intercom/saipan
name = "dropship saipan intercom"
frequency = DS3_FREQ
13 changes: 10 additions & 3 deletions code/game/turfs/closed.dm
Original file line number Diff line number Diff line change
Expand Up @@ -282,11 +282,18 @@
/turf/closed/shuttle/twe_dropship/transparent
opacity = FALSE

/turf/closed/shuttle/dropship2/tornado
name = "\improper Tornado"
/turf/closed/shuttle/dropship3
name = "\improper Saipan"
icon = 'icons/turf/dropship3.dmi'
icon_state = "1"

/turf/closed/shuttle/dropship3/transparent
opacity = FALSE

/turf/closed/shuttle/dropship3/tornado
name = "\improper Tornado"

/turf/closed/shuttle/dropship2/tornado/typhoon
/turf/closed/shuttle/dropship3/tornado/typhoon
name = "\improper Typhoon"

/turf/closed/shuttle/escapepod
Expand Down
4 changes: 4 additions & 0 deletions code/game/turfs/transit.dm
Original file line number Diff line number Diff line change
Expand Up @@ -264,6 +264,10 @@
shuttle_tag = DROPSHIP_NORMANDY
dir = SOUTH

/turf/open/space/transit/dropship/saipan
shuttle_tag = DROPSHIP_SAIPAN
dir = SOUTH

/turf/open/space/transit/south
dir = SOUTH

Expand Down
2 changes: 2 additions & 0 deletions code/modules/cm_marines/dropship_equipment.dm
Original file line number Diff line number Diff line change
Expand Up @@ -288,6 +288,8 @@
deployed_turret.linked_cam.network = list(CAMERA_NET_ALAMO)
else if (linked_shuttle.id == DROPSHIP_NORMANDY)
deployed_turret.linked_cam.network = list(CAMERA_NET_NORMANDY)
else if (linked_shuttle.id == DROPSHIP_SAIPAN)
deployed_turret.linked_cam.network = list(CAMERA_NET_SAIPAN)


/obj/structure/dropship_equipment/sentry_holder/proc/undeploy_sentry()
Expand Down
57 changes: 57 additions & 0 deletions code/modules/dropships/attach_points/templates.dm
Original file line number Diff line number Diff line change
Expand Up @@ -80,6 +80,47 @@
transverse = 3
long = 0

/obj/effect/attach_point/weapon/dropship3
ship_tag = DROPSHIP_SAIPAN

/obj/effect/attach_point/weapon/dropship3/left_wing
name = "port wing weapon attach point"
icon_state = "equip_base_l_wing"
attach_id = 1
dir = WEST
firing_arc_min = -3
firing_arc_max = 3
transverse = -3
long = 0

/obj/effect/attach_point/weapon/dropship3/left_fore
name = "port fore weapon attach point"
attach_id = 2
dir = NORTH
firing_arc_min = -6
firing_arc_max = 0
transverse = 0
long = 0

/obj/effect/attach_point/weapon/dropship3/right_fore
name = "starboard fore weapon attach point"
attach_id = 3
dir = NORTH
firing_arc_min = 0
firing_arc_max = 6
transverse = 0
long = 0

/obj/effect/attach_point/weapon/dropship3/right_wing
name = "starboard wing weapon attach point"
icon_state = "equip_base_r_wing";
attach_id = 4
dir = EAST
firing_arc_min = -3
firing_arc_max = 3
transverse = 3
long = 0

/obj/effect/attach_point/crew_weapon
name = "crew compartment attach point"
base_category = DROPSHIP_CREW_WEAPON
Expand All @@ -96,6 +137,12 @@
/obj/effect/attach_point/crew_weapon/dropship2/floor
plane = FLOOR_PLANE

/obj/effect/attach_point/crew_weapon/dropship3
ship_tag = DROPSHIP_SAIPAN

/obj/effect/attach_point/crew_weapon/dropship3/floor
plane = FLOOR_PLANE

/obj/effect/attach_point/electronics
name = "electronic system attach point"
base_category = DROPSHIP_ELECTRONICS
Expand All @@ -108,6 +155,9 @@
/obj/effect/attach_point/electronics/dropship2
ship_tag = DROPSHIP_NORMANDY

/obj/effect/attach_point/electronics/dropship3
ship_tag = DROPSHIP_SAIPAN

/obj/effect/attach_point/fuel
name = "engine system attach point"
icon = 'icons/obj/structures/props/almayer_props64.dmi'
Expand All @@ -120,6 +170,10 @@
/obj/effect/attach_point/fuel/dropship2
ship_tag = DROPSHIP_NORMANDY

/obj/effect/attach_point/fuel/dropship3
ship_tag = DROPSHIP_SAIPAN


/obj/effect/attach_point/computer
base_category = DROPSHIP_COMPUTER

Expand All @@ -128,3 +182,6 @@

/obj/effect/attach_point/computer/dropship2
ship_tag = DROPSHIP_NORMANDY

/obj/effect/attach_point/computer/dropship3
ship_tag = DROPSHIP_SAIPAN
2 changes: 2 additions & 0 deletions code/modules/mob/living/carbon/xenomorph/attack_alien.dm
Original file line number Diff line number Diff line change
Expand Up @@ -798,6 +798,8 @@
var/ship_id = "sh_dropship1"
if(shuttle_tag == DROPSHIP_NORMANDY)
ship_id = "sh_dropship2"
if(shuttle_tag == DROPSHIP_SAIPAN)
ship_id = "sh_dropship3"

for(var/obj/structure/machinery/door/airlock/dropship_hatch/D in GLOB.machines)
if(D.id == ship_id)
Expand Down
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