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Runner pushing #6952
Runner pushing #6952
Conversation
Or you could give them a movement delay for pushing equivalent to pulling? |
Runner mains coping and malding right now |
You can push dragging xenos (except big xenos) as literally every xeno. Nerfing exactly runner is just weird. For example, I always do this as a lurker. Vamp and frenzied spitter have quite high speed by the way. If a runner pushes you as a marine, just click it once or rest, this is so high risk you shouldn't be mad about it. |
(talking about bodypushing as part of rounys kit) This is a big part of the skill ceiling of rouny, since bodypushing is one of rounys biggest advantages. It's very useful when you are just 1v1ing someone to throw off their rhythm (especially if they're trying to pb). I think it makes no sense to remove a vital feature of Runner's kit just because it can be used to cap/perma "cheese" people who don't know how to fight back. It just outright removes a lot of depth to the caste. And further, I don't think this is good for the game. There is already a counter in the game for this, called shooting the runner, dodging the pounce, etc. As IHateThisEngine said too, it is something every caste can do, so removing it from rouny specifically is just weird when it's already a super high-risk maneuver. (in most situations) (talking about what this pr aims to do, removing a very specific exploit) looking at the exploit too, grab a downed guy, push the person grabbing downed guy. Just make it so rouny gets slowdown when pushing xenos who are dragging or smth. This is like the nuclear option and is far overreaching a simple fix of that. |
I could see pushing someone while dragging another, but it only really matters for pulling xenoes (if it’s even possible, as I have yet to see anyone really do it), since using it for caps, it’s generally easier to just eat them and spit them out at the core. That way you don’t use 2 xenoes when you could just use 1. |
Explore movement delay instead when pushing; globally. |
I fail to see how this will "solve" the exploit. Every Xeno excluding Queen and King can do this (Small cant push bigs but bigs can push smalls) It's a vital part of the game for the following.
Could it be done differently? Sure 100% for capping gameplay where a runner can speed push a xeno. |
I also wish to put here that. Queen that got a .5 / 1 second delay on movement per drag when capping is fine due to tanky queen, hard to kill. Xenos are not as tanky and can die pretty fast. So if your shuffling a xeno or dragging them and it applies a .5 to 1 second delay it'll probably screw up game balance pretty hard. |
Runner pushing was aids and deserves to die, but you should probably remove their collision entirely so they can move under marines and other xenos - actually doing their job without getting killed due to accidentally running into someone or body blocking other caste near the front. Would help with IFF being a more relevant counter too. |
Closing since seemingly abandoned. Feel free to open a new PR where you use movement delay instead though. |
About the pull request
Runners can no longer push other mobs, which was being used to exploit the movement speed debuff of grabbing mobs, (one xeno drags another while a runner pushes, moving all 3 at a high velocity,) and being used to push humans farther than the runner could drag in that same time frame, as well as not needing to disarm the human first in order to do so. (Runners pushing people 10+ tiles in a few seconds while they cannot react was a common issue, even around multiple marines.)
Explain why it's good for the game
Runners being able to use their movement speed to push other mobs such as a runner grabbing a queen or a human to get around the grab speed debuff was frankly, widespread and well known, this PR eliminates that exploit in-order to lessen the amount of cheesing runners can do with the pushing mechanic (which, with this PR, is none, as they cannot push anymore).
Testing Photographs and Procedure
Screenshots & Videos
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tags.Changelog
🆑LynxSolstice
balance: Runners can no longer push humans or other xenos which was being unfortunately exploited to moved grabbed items without delay or to push humans very fast without grabbing them.
/:cl: