Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fixes specialist set refunding #7024

Merged
merged 1 commit into from
Aug 25, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 6 additions & 0 deletions code/modules/cm_marines/specialist.dm
Original file line number Diff line number Diff line change
Expand Up @@ -131,6 +131,7 @@
name = "Demolitionist Set"
role_name = "Demo"
skill_to_give = SKILL_SPEC_ROCKET
trait_to_give = "demo"
kit_typepath = /obj/item/storage/box/spec/demolitionist

/datum/specialist_set/sadar/redeem_set(mob/living/redeemer, kit)
Expand All @@ -146,6 +147,7 @@
name = "Scout Set"
role_name = "Scout"
skill_to_give = SKILL_SPEC_SCOUT
trait_to_give = "scout"
kit_typepath = /obj/item/storage/box/spec/scout

/datum/specialist_set/scout/redeem_set(mob/living/redeemer, kit)
Expand All @@ -161,6 +163,7 @@
name = "Sniper Set"
role_name = "Sniper"
skill_to_give = SKILL_SPEC_SNIPER
trait_to_give = "sniper"
kit_typepath = /obj/item/storage/box/spec/sniper
incompatible_sets = list(
/datum/specialist_set/anti_mat_sniper,
Expand All @@ -170,6 +173,7 @@
name = "Anti-Materiel Sniper Set"
role_name = "Heavy Sniper"
skill_to_give = SKILL_SPEC_SNIPER
trait_to_give = "antimat_sniper"
kit_typepath = /obj/item/storage/box/spec/sniper/anti_materiel
incompatible_sets = list(
/datum/specialist_set/sniper,
Expand All @@ -179,10 +183,12 @@
name = "Heavy Grenadier Set"
role_name = "Grenadier"
skill_to_give = SKILL_SPEC_GRENADIER
trait_to_give = "grenadier"
kit_typepath = /obj/item/storage/box/spec/heavy_grenadier

/datum/specialist_set/pyro
name = "Pyro Set"
role_name = "Pyro"
skill_to_give = SKILL_SPEC_PYRO
trait_to_give = "pyro"
kit_typepath = /obj/item/storage/box/spec/pyro
Loading