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Xenos no more killing crit allies by dragging/devouring them #7044

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merged 1 commit into from
Aug 28, 2024

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SubjectD9341
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@SubjectD9341 SubjectD9341 commented Aug 26, 2024

About the pull request

Currently, xenos allied to a faction or an individual person will accidentally kill them if they happen to drag or devour them when they are in critical state. This PR seeks to fix that.

Explain why it's good for the game

It's great not accidentally killing your allies when you are trying to save them!

Testing Photographs and Procedure

Just tested it with allied factions and individuals, both work!

Enemies of the hive still die like usual if they are dragged/devoured in crit (as the poor CLF showcases)

Screenshots & Videos

image

Changelog

🆑 SubjectD9341

add: xenos don't kill crit allies by dragging/devouring anymore

/:cl:

Xenos allied to a faction won't kill them if they drag/devour while they are in crit
@github-actions github-actions bot added the Code Improvement Make the code longer label Aug 26, 2024
@TheGamerdk
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time to tactically ally then un-ally the marines to cap them

@Git-Nivrak
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Pretty sure even marines dragging marines deal damage in crit so it doesn't make a lot of sense for xenos to not deal it

@github-actions github-actions bot added the Feature Feature coder badge label Aug 26, 2024
@kiVts kiVts removed the Code Improvement Make the code longer label Aug 26, 2024
@kiVts kiVts added this pull request to the merge queue Aug 28, 2024
Merged via the queue into cmss13-devs:master with commit 7657b45 Aug 28, 2024
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cm13-github added a commit that referenced this pull request Aug 28, 2024
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4 participants