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Add visual sprite display of ammo count for dropships, add toggle to auto deploy to sentries/MGs on landing, dropship fabricator build queue #7084
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… sprites and misc code cleanup
Make the auto-deploy a toggle, or have it remember it's previous state. As otherwise they may annihilate survivors despite the PO knowing about them. |
Sure, was originally planning to do so. But then decided to cut corners thinking having them always on is fine. Updated PR with toggle ability for both Sentry and MG via the equipment interface of the dropship |
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mapping lgtm
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first glance
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
…ropship-quality
Conflicts have been resolved. A maintainer will review the pull request shortly. |
About the pull request
Added ability to set Dropship Sentries and MG modules on dropship to auto deploy after each landing. Default set to off, can be enabled/disable in the equipment menu of the sentry via dropship equipment computer.
Added visual representation for gunship ammo to display how much is left in sprite
Added visual representation of how many rockets loaded into mini rocket launcher when mounted on wings
Added a build queue system for dropship build fabricator with ability to cancel items in the queue too.
Explain why it's good for the game
This will help dropship pilot by removing tedious slow process of deploying every external Sentry/MG after landing
This will help gunship pilot or DCC be able to tell ammo count left for used ammo that is sitting on the ground
This will help gunship pilot or DCC be able to tell how many rockets is loaded into the mini rocket launcher when they are mounted on the wings
This will help people to queue up things to build to allow multi tasking.
Testing Photographs and Procedure
Screenshots & Videos
Sentries and MG deploying after landing:
https://github.com/user-attachments/assets/d36529b1-d94b-44af-907a-9a6706cd62ec
New gunship ammo visual representation:
Auto deploy Toggle:
Auto deploy preference in action:
New Dropship lights
Dropship fabricator queue:
https://github.com/user-attachments/assets/254b80cd-159e-4991-bae7-6d58409c6e9f
Changelog
🆑 PoZe
add: Added ability to set Dropship Sentries and MG modules on dropship to auto deploy after each landing. Default set to off, can be enabled/disable in the equipment menu of the sentry via dropship equipment computer.
add: Added visual display in Gunship ammo for all ammo types so that you can tell how much is left by looking at it on the ground.
qol: Added ability to queue up items to be fabricated in dropship fabricator as well as ability to remove items from the queue too. Crew will no longer need to babysit the fabricator to produce multiple things as soon as possible.
qol: Made Sentry and MG dropship equipment UI a bit more consistent
add: Added visual display of how many mini rockets loaded into mini rocket launcher when attached to the wing.
balance: Increased dropship spotlight module brightness from 11 tiles to 14 tiles.
add: Added external lights to all dropships. The red and green wing lights that all aircraft usually have and two blue lights on the inner part of the tail to illuminate the unloading area
code: Misc code cleanup in dropship equipment and ammo code
refactor: Moved dropship equipment and ammo into their own sprite files
/:cl: