Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
About the pull request
This PR stops wall turfs from reflecting bonus damage to mobs. This PR is tested and makes sure the damage multiplier isn't accounted for when damage gets reflected.
Explain why it's good for the game
Yesterday I got one shot by a XM51 as hivelord at close if not full health. I was wondering what happened and remembered that XM51 does bonus damage on walls and I build one under myself as hivelord. It turns out you can kill a queen in one shot with XM51 if they are in a resin wall.
Testing Photographs and Procedure
I would make a video if I knew how to but you can test it for yourself pretty easily.
Changelog
🆑
fix: Fixes wall damage multipliers from reflecting to mobs.
/:cl: