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Fix autofire exploit #8208

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@Drulikar Drulikar commented Jan 22, 2025

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I am unsure of what was being fixed in ae2d7fa#diff-fb39f337690c5cab8f459bac12321035fe3e5e3e5423429ee19c83bc114e745eR574 but the chambered bullet needs to either be fired or deleted rather than have the chambered ammo keep repeating apply_bullet_effects and apply_bullet_scatter. Alternatively the loc check could be done much earlier in the call, but I don't see any reason why we shouldn't just fire the gun.

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No more cheesy instakills!

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https://youtu.be/kLYFs2NBag4

Changelog

🆑 Drathek
fix: Fixed an autofire exploit
/:cl:

@cmss13-ci cmss13-ci bot added the Fix Fix one bug, make ten more label Jan 22, 2025
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