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cmake_minimum_required(VERSION 3.13) | ||
project(trimesh_base) | ||
add_subdirectory(vcglib) | ||
set(CMAKE_CXX_STANDARD 14) | ||
set(SOURCES | ||
simple_main.cpp) | ||
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add_executable(simple_main | ||
${SOURCES}) | ||
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target_link_libraries( | ||
simple_main | ||
PUBLIC | ||
vcglib | ||
) |
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/**************************************************************************** | ||
* VCGLib o o * | ||
* Visual and Computer Graphics Library o o * | ||
* _ O _ * | ||
* Copyright(C) 2004-2016 \/)\/ * | ||
* Visual Computing Lab /\/| * | ||
* ISTI - Italian National Research Council | * | ||
* \ * | ||
* All rights reserved. * | ||
* * | ||
* This program is free software; you can redistribute it and/or modify * | ||
* it under the terms of the GNU General Public License as published by * | ||
* the Free Software Foundation; either version 2 of the License, or * | ||
* (at your option) any later version. * | ||
* * | ||
* This program is distributed in the hope that it will be useful, * | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of * | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | ||
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * | ||
* for more details. * | ||
* * | ||
****************************************************************************/ | ||
/*! \file trimesh_base.cpp | ||
\ingroup code_sample | ||
\brief the minimal example of using the lib | ||
This file contain a minimal example of the library, showing how to load a mesh and how to compute per vertex normals on it. | ||
*/ | ||
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#include<vcg/complex/complex.h> | ||
#include<wrap/io_trimesh/import_off.h> | ||
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class MyVertex; class MyEdge; class MyFace; | ||
struct MyUsedTypes : public vcg::UsedTypes<vcg::Use<MyVertex> ::AsVertexType, | ||
vcg::Use<MyEdge> ::AsEdgeType, | ||
vcg::Use<MyFace> ::AsFaceType>{}; | ||
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class MyVertex : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::Normal3f, vcg::vertex::BitFlags >{}; | ||
class MyFace : public vcg::Face< MyUsedTypes, vcg::face::FFAdj, vcg::face::VertexRef, vcg::face::BitFlags > {}; | ||
class MyEdge : public vcg::Edge< MyUsedTypes> {}; | ||
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class MyMesh : public vcg::tri::TriMesh< std::vector<MyVertex>, std::vector<MyFace> , std::vector<MyEdge> > {}; | ||
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class MyVertex0 : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::BitFlags >{}; | ||
class MyVertex1 : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::Normal3f, vcg::vertex::BitFlags >{}; | ||
class MyVertex2 : public vcg::Vertex< MyUsedTypes, vcg::vertex::Coord3f, vcg::vertex::Color4b, vcg::vertex::CurvatureDirf, | ||
vcg::vertex::Qualityf, vcg::vertex::Normal3f, vcg::vertex::BitFlags >{}; | ||
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int main( int argc, char **argv ) | ||
{ | ||
if(argc<2) | ||
{ | ||
printf("Usage trimesh_base <meshfilename.off>\n"); | ||
return -1; | ||
} | ||
/*! | ||
*/ | ||
MyMesh m; | ||
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if(vcg::tri::io::ImporterOFF<MyMesh>::Open(m,argv[1])!=vcg::tri::io::ImporterOFF<MyMesh>::NoError) | ||
{ | ||
printf("Error reading file %s\n",argv[1]); | ||
exit(0); | ||
} | ||
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vcg::tri::RequirePerVertexNormal(m); | ||
vcg::tri::UpdateNormal<MyMesh>::PerVertexNormalized(m); | ||
printf("Input mesh vn:%i fn:%i\n",m.VN(),m.FN()); | ||
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return 0; | ||
} |
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include(../common.pri) | ||
TARGET = trimesh_curvature | ||
SOURCES += trimesh_curvature.cpp | ||
SOURCES += trimesh_curvature.cpp ../../../wrap/ply/plylib.cpp |
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