Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

chore(deps): bump wgpu from 0.18.0 to 0.19.0 #170

Closed
wants to merge 1 commit into from

Conversation

dependabot[bot]
Copy link
Contributor

@dependabot dependabot bot commented on behalf of github Jan 17, 2024

Bumps wgpu from 0.18.0 to 0.19.0.

Release notes

Sourced from wgpu's releases.

v0.19.0

This release includes:

  • wgpu
  • wgpu-core
  • wgpu-hal
  • wgpu-types
  • wgpu-info
  • naga (skipped from 0.14 to 0.19)
  • naga-cli (skipped from 0.14 to 0.19)
  • d3d12 (skipped from 0.7 to 0.19)

Improved Multithreading through internal use of Reference Counting

Large refactoring of wgpu’s internals aiming at reducing lock contention, and providing better performance when using wgpu on multiple threads.

Check the blog post!

By @​gents83 in #3626 and thanks also to @​jimblandy, @​nical, @​Wumpf, @​Elabajaba & @​cwfitzgerald

All Public Dependencies are Re-Exported

All of wgpu's public dependencies are now re-exported at the top level so that users don't need to take their own dependencies. This includes:

  • wgpu-core
  • wgpu-hal
  • naga
  • raw_window_handle
  • web_sys

Feature Flag Changes

WebGPU & WebGL in the same Binary

Enabling webgl no longer removes the webgpu backend.

Instead, there's a new (default enabled) webgpu feature that allows to explicitly opt-out of webgpu if so desired. If both webgl & webgpu are enabled, wgpu::Instance decides upon creation whether to target wgpu-core/WebGL or WebGPU. This means that adapter selection is not handled as with regular adapters, but still allows to decide at runtime whether webgpu or the webgl backend should be used using a single wasm binary. By @​wumpf in #5044

naga-ir Dedicated Feature

The naga-ir feature has been added to allow you to add naga module shaders without guessing about what other features needed to be enabled to get access to it. By @​cwfitzgerald in #5063.

expose-ids Feature available unconditionally

This feature allowed you to call global_id on any wgpu opaque handle to get a unique hashable identity for the given resource. This is now available without the feature flag. By @​cwfitzgerald in #4841.

... (truncated)

Changelog

Sourced from wgpu's changelog.

v0.19.0 (2024-01-17)

This release includes:

  • wgpu
  • wgpu-core
  • wgpu-hal
  • wgpu-types
  • wgpu-info
  • naga (skipped from 0.14 to 0.19)
  • naga-cli (skipped from 0.14 to 0.19)
  • d3d12 (skipped from 0.7 to 0.19)

Improved Multithreading through internal use of Reference Counting

Large refactoring of wgpu’s internals aiming at reducing lock contention, and providing better performance when using wgpu on multiple threads.

Check the blog post!

By @​gents83 in #3626 and thanks also to @​jimblandy, @​nical, @​Wumpf, @​Elabajaba & @​cwfitzgerald

All Public Dependencies are Re-Exported

All of wgpu's public dependencies are now re-exported at the top level so that users don't need to take their own dependencies. This includes:

  • wgpu-core
  • wgpu-hal
  • naga
  • raw_window_handle
  • web_sys

Feature Flag Changes

WebGPU & WebGL in the same Binary

Enabling webgl no longer removes the webgpu backend.

Instead, there's a new (default enabled) webgpu feature that allows to explicitly opt-out of webgpu if so desired. If both webgl & webgpu are enabled, wgpu::Instance decides upon creation whether to target wgpu-core/WebGL or WebGPU. This means that adapter selection is not handled as with regular adapters, but still allows to decide at runtime whether webgpu or the webgl backend should be used using a single wasm binary. By @​wumpf in #5044

naga-ir Dedicated Feature

The naga-ir feature has been added to allow you to add naga module shaders without guessing about what other features needed to be enabled to get access to it. By @​cwfitzgerald in #5063.

expose-ids Feature available unconditionally

This feature allowed you to call global_id on any wgpu opaque handle to get a unique hashable identity for the given resource. This is now available without the feature flag.

... (truncated)

Commits

Dependabot compatibility score

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot merge will merge this PR after your CI passes on it
  • @dependabot squash and merge will squash and merge this PR after your CI passes on it
  • @dependabot cancel merge will cancel a previously requested merge and block automerging
  • @dependabot reopen will reopen this PR if it is closed
  • @dependabot close will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually
  • @dependabot show <dependency name> ignore conditions will show all of the ignore conditions of the specified dependency
  • @dependabot ignore <dependency name> major version will close this group update PR and stop Dependabot creating any more for the specific dependency's major version (unless you unignore this specific dependency's major version or upgrade to it yourself)
  • @dependabot ignore <dependency name> minor version will close this group update PR and stop Dependabot creating any more for the specific dependency's minor version (unless you unignore this specific dependency's minor version or upgrade to it yourself)
  • @dependabot ignore <dependency name> will close this group update PR and stop Dependabot creating any more for the specific dependency (unless you unignore this specific dependency or upgrade to it yourself)
  • @dependabot unignore <dependency name> will remove all of the ignore conditions of the specified dependency
  • @dependabot unignore <dependency name> <ignore condition> will remove the ignore condition of the specified dependency and ignore conditions

@dependabot dependabot bot added dependencies Pull requests that update a dependency file rust Pull requests that update Rust code labels Jan 17, 2024
@dependabot dependabot bot force-pushed the dependabot/cargo/develop/wgpu-0.19.0 branch from fac7fec to 81d3222 Compare January 19, 2024 05:22
Bumps [wgpu](https://github.com/gfx-rs/wgpu) from 0.18.0 to 0.19.0.
- [Release notes](https://github.com/gfx-rs/wgpu/releases)
- [Changelog](https://github.com/gfx-rs/wgpu/blob/trunk/CHANGELOG.md)
- [Commits](gfx-rs/wgpu@v0.18.0...v0.19.0)

---
updated-dependencies:
- dependency-name: wgpu
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot force-pushed the dependabot/cargo/develop/wgpu-0.19.0 branch from 81d3222 to b268bad Compare January 19, 2024 05:23
Copy link
Contributor Author

dependabot bot commented on behalf of github Jan 20, 2024

Looks like wgpu is up-to-date now, so this is no longer needed.

@dependabot dependabot bot closed this Jan 20, 2024
@dependabot dependabot bot deleted the dependabot/cargo/develop/wgpu-0.19.0 branch January 20, 2024 16:04
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
dependencies Pull requests that update a dependency file rust Pull requests that update Rust code
Projects
None yet
Development

Successfully merging this pull request may close these issues.

0 participants