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Allow specifying alternate VS Code settings dirs
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,46 @@ | ||
package main | ||
|
||
import ( | ||
"os" | ||
"path/filepath" | ||
"runtime" | ||
|
||
"golang.org/x/xerrors" | ||
) | ||
|
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const ( | ||
vsCodeConfigDirEnv = "VSCODE_CONFIG_DIR" | ||
vsCodeExtensionsDirEnv = "VSCODE_EXTENSIONS_DIR" | ||
) | ||
|
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func configDir() (string, error) { | ||
if env, ok := os.LookupEnv(vsCodeConfigDirEnv); ok { | ||
return os.ExpandEnv(env), nil | ||
} | ||
|
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var path string | ||
switch runtime.GOOS { | ||
case "linux": | ||
path = os.ExpandEnv("$HOME/.config/Code/User/") | ||
case "darwin": | ||
path = os.ExpandEnv("$HOME/Library/Application Support/Code/User/") | ||
default: | ||
return "", xerrors.Errorf("unsupported platform: %s", runtime.GOOS) | ||
} | ||
return filepath.Clean(path), nil | ||
} | ||
|
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func extensionsDir() (string, error) { | ||
if env, ok := os.LookupEnv(vsCodeExtensionsDirEnv); ok { | ||
return os.ExpandEnv(env), nil | ||
} | ||
|
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var path string | ||
switch runtime.GOOS { | ||
case "linux", "darwin": | ||
path = os.ExpandEnv("$HOME/.vscode/extensions/") | ||
default: | ||
return "", xerrors.Errorf("unsupported platform: %s", runtime.GOOS) | ||
} | ||
return filepath.Clean(path), nil | ||
} |
on macos: