Fix: Framegear with Multiple Text Inputs #1218
Merged
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What changed? Why?
Currently, when using Framegear, if there are multiple frames with text input fields, the
inputText
state will persist to the latter frames (ie. if a user inputs "blah" in the first input field, and the next frame has aninput
field, that field will be pre-filled with "blah"This PR fixes the issue by enabling Framegear to better handle multiple text inputs
TextInputs
contextuseTextInputs
inFrameInput
andFrame
to appropriately reset inputText state for various frame changesinputText
state:FrameInput
'sfetch
buttonpost
orpost_redirect
button clicks in theFrame
componentNotes to reviewers
How has it been tested?
locally