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Timeline: fix low zoom limit for huge simultion tmes - prevent crashe… #583

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Timeline: fix low zoom limit for huge simultion tmes - prevent crashes and blank screen

          enhance max zoom levels to 1sec/pixel,  for event activity on secnds scale
  • if suimulation time to huge on current zoom level, try adjust to higher zoom, keeping timeline still functional.

…s and blank screen

              enhance max zoom levels to 1sec/pixel,  for event activity on secnds scale

* if suimulation time to huge on current zoom level, try adjust to higher zoom, keeping timeline still functional.
final long focusTime,
final double focusCenter) {
currentPixelDivisor = zoomDivisor;
final double focusCenter)
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Keep the opening brace where it was (this is how almost all code in Cooja is formatted).

long now = simulation.getSimulationTime();
if (now/zoomDivisor > Integer.MAX_VALUE) {
// limit zoom to fits sim-time in timeline
int min_level = zoomGetLevel( now/Integer.MAX_VALUE );
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Other variables use camelCase for naming, and remove the space before/after the method argument.


long now = simulation.getSimulationTime();
if (now/zoomDivisor > Integer.MAX_VALUE) {
// limit zoom to fits sim-time in timeline
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Use the same indentation size as the rest of the file, in this file the code uses 2 spaces.

@@ -604,6 +616,8 @@ private void zoomFinish (final double zoomDivisor,
if (zoomDivisor != currentPixelDivisor) {
logger.info("Zoom level: adjusted out-of-range " + zoomDivisor + " us/pixel");
}

if (note != "")
logger.info("Zoom level: " + currentPixelDivisor + " microseconds/pixel " + note);
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I thought I removed the noise in commit 83c13a9, just remove this line instead of making it conditional.

@@ -124,7 +124,9 @@ public class TimeLine extends VisPlugin implements HasQuickHelp {
private static final long[] ZOOM_LEVELS = {
1, 2, 5, 10,
20, 50, 100, 200, 500, 1000,
2000, 5000, 10000, 20000, 50000, 100000 };
2000, 5000, 10000, 20000, 50000, 100000,
100000*2, 100000*5, 100000*10
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Is the crash related to zoom levels not containing enough values, or is this change for usability?

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2 participants