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* Added basic WASD movement. Quad is static on program start. W-UP A-LEFT S-DOWN D-RIGHT * Modified my WASD movement from if else if blocks to using an unordered_map. Removed unused include, removed unused variables. Currently working on adding flags to allow diagonal movement. And stoping movement on key_release. * Started implementing WASD movement. * Modified player movement with WASD to allow arrow keys. Diagonal movement is included. * Reintegrated physics with movement. Removed certain comments. Addressed PR issues. * Modified sprite_pos to be physics_pos.
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