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craigfay committed Aug 11, 2022
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2 changes: 1 addition & 1 deletion Cargo.lock

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2 changes: 1 addition & 1 deletion Cargo.toml
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name = "open_ui"
description = "🕹 Build cross-platform GUI apps with Rust"
authors = ["craig <[email protected]>"]
version = "1.3.1"
version = "1.4.0"
edition = "2021"
license-file = "LICENSE"
homepage = "https://github.com/craigfay/open_ui"
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2 changes: 1 addition & 1 deletion README.md
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# Welcome! 👋
**OpenUI** is a developer friendly Rust library for creating cross-platform GUI apps. This is a great choice for anyone who doesn't want to work directly with [OpenGL](https://www.khronos.org/opengl/wiki/OpenGL_Shading_Language), or wrappers like [Glutin](https://crates.io/crates/glutin) or [Glium](https://crates.io/crates/glium), and for anyone who doesn't need an entire desktop web framework like [Electron](https://github.com/electron/electron) or [Tauri](https://github.com/tauri-apps/tauri).
**OpenUI** is a developer friendly Rust library for creating cross-platform GUI apps. This is a great choice for anyone who doesn't want to work directly with [OpenGL](https://www.khronos.org/opengl/wiki/OpenGL_Shading_Language), or wrappers like [Glutin](https://crates.io/crates/glutin) and [Glium](https://crates.io/crates/glium), and for anyone who doesn't need an entire desktop web framework like [Electron](https://github.com/electron/electron) or [Tauri](https://github.com/tauri-apps/tauri).

# Try It Yourself! 🕹
It's extremely easy to try out the OpenUI example project, a 1980's-style [Snake Game](https://en.wikipedia.org/wiki/Snake_(video_game_genre)#History). Use the arrow keys and spacebar to play.
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