2D sidescrolling platformer experimental project, built with C# and SFML.NET.
This project is under development.
- Scrolling map, player centered in camera
- Simple light system
- Character, bullet and particle collision detection with the map, and bullet-monster collision with hit handler
- Particle systems
- Wavy water blocks
- Simple graphics, animation and sprite state control
- Levels made by Tiled, loaded from .tmx files
- Tile layers added
- Monsters can drop "pickup-able" things
All rights reserved.