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@rmilooo rmilooo commented Dec 8, 2024

feat: Add /fill command for block placement

  • Implemented the /fill command with the following syntax:
    /fill

  • Features:

    • Supports absolute and relative coordinates (~).
    • Validates block IDs using BlockStringToType().
    • Automatically sorts coordinates to ensure correct area filling.
    • Loads relevant chunks before block placement.
    • Sends success or failure messages to the player.
  • Error Handling:

    • Invalid coordinate parsing prompts a failure message.
    • Block type validation ensures only existing blocks are used.
    • Logs player actions for server monitoring.

I added an /fill Command with suport for ~ to represent the players cordinats
Added ParseCoordinate function. It could also be useful for setBlock or similar features in the future.
Added Support for BlockName for example: "tnt", "stone"
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