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@cybersurferllc

CyberSurfer LLC

Bridging the Gap between Physical and Virtual Movement

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  1. AdaptiveBPM AdaptiveBPM Public

    Dynamic Game Difficulty based on Player Heart Rate

    C# 2

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  • AdaptiveBPM Public

    Dynamic Game Difficulty based on Player Heart Rate

    cybersurferllc/AdaptiveBPM’s past year of commit activity
    C# 2 MIT 0 0 0 Updated Mar 5, 2024

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