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Configuration
Devin Spikowski edited this page Jul 21, 2022
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Set in your system's environment variables, or with .env
A variable named token
should contain your Discord bot's authentication token, found here.
discord-config.json
Changes to this file do not require running build
again
{
"url": "http://pixelatomy.com/dzone",
"infoCommand": "!d-zone",
"servers": [
{
"id": "1234567891234567",
"default": true,
"ignoreChannels": ["members-Only","testing"]
}
]
}
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servers
array, required - An array of server objects to make accessible to D-Zone. Your bot must already be in these servers. -
url
string, optional - The site URL where the simulation can be viewed. This is where you will uploaded the web files. -
infoCommand
string, optional - The bot will respond to this command with the site URL specified inurl
above. The server ID parameter will automatically be appended to the URL.
-
id
string, required - The snowflake ID of the server. This can be found in Discord under Server Settings > Widget -
default
boolean, required once - This property must exist and equaltrue
for exactly one server in yourservers
array. It determines which server comes up by default for a new visitor. -
hideOffline
boolean - Set this totrue
to hide offline users from the server. Users who go offline or come online while viewing the simulation will disappear or reappear as needed. Recommended for larger servers. -
password
string, optional - Adding this property will prompt the user for a password when connecting -
ignoreChannels
array, optional - Ignore messages in these channels. You can use channel IDs or names. Can not be used together withlistenChannels
-
listenChannels
array, optional - Listen to messages only in these channels. You can use channel IDs or names. Can not be used together withignoreChannels
-
ignoreUsers
array, optional - Ignore messages from these users, and do not include them in the simulation. User IDs must be used. -
alias
string, optional - Change the name of your server as it appears in D-Zone
socket-config.json
Changes to this file require running build
again and re-uploading bundle.js
{
"address": "192.168.0.1",
"port": "3000"
}
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address
string, required - The IP of the server or computer that is runningnpm start
. This must be an external IP if your D-Zone is to be viewed by the rest of the internet, or any computer outside of the server's local network -
port
string, required - The port number for the websocket to run on. This port must not be in use by any other application, and must be accessible from outside traffic (check port-forwarding on your router). It is recommended that you use a number above 3000 to avoid reserved ports.
misc-config.json
Changes to this file require running build
again and re-uploading bundle.js
The existence of this file and all properties within is optional
{
"textbox": {
"maxWidth": 96,
"linesPerPage": 4,
"scrollSpeeds": [
[0, 3],
[75, 2],
[150, 1]
],
"pageDelay": 5,
"finalDelay": 30,
"openTime": 10,
"closeTime": 8,
"bgColor": "rgba(0, 0, 0, 0.7)"
}
}
-
textbox
object - Parameters related to chat message text boxes-
maxWidth
integer - Maximum width (in pixels) of text boxes. Do not set this below16
-
linesPerPage
integer - Maximum number of lines on each page of text before the box is cleared and the next page continues -
scrollSpeeds
array - Contains integer 2-tuples ([0,3]
) indicating scroll speed for a minimum message length. The speed is measured in number of ticks per character (1 tick is 1/60th of a second), so a higher number means slower speed. Do not use decimals or0
. For example,[0,3]
means for any message greater or equal to length0
(which is every message), use tick speed3
. Adding[50,2]
to the list means that if the message is50
or more characters, tick speed2
will be used instead. -
pageDelay
integer - Multiplier for scroll speed when the end of a page is reached. For example, if a message is scrolling at speed2
and thepageDelay
is5
, there will be a10
tick pause at the end of each page, except for the last page. -
finalDelay
integer - Multiplier for scroll speed when the end of the message is reached. This works the same aspageDelay
except only occurs after the last of the message has appeared. -
openTime
integer - Duration of the text box opening animation in ticks (1 tick is 1/60th of a second) -
closeTime
integer - Duration of the text box closing animation in ticks -
bgColor
rgba string - Background color of the text box. This must be anrgba
string in the format ofrgba(255, 255, 255, 1)
, which represents Red, Green, Blue, and Opacity. Opacity can be decimal value from 0-1.
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