Util functions available on both JS and UI thread in React Native
Install the library using yarn:
yarn add react-native-worklet-functions
Or using npm:
npm install react-native-worklet-functions
One of the keys to make smooth animations in React Native is to run animation logic on UI thread.
But when you make animation with utils like lodash, you have to make them "workletized function" to run them on UI thread.
With this library, you can use useful util functions on UI thread directly.
Use workletized util on UI thread.
import { random } from 'react-native-worklet-functions';
const tap = Gesture.Tap()
.onEnd(() => {
// You can use util functions on UI thread like below.
width.value = withTiming(random(100, 300));
height.value = withTiming(random(100, 300));
});
Name | Description |
---|---|
camelCase(str:string) |
Converts a string to camel case |
snakeCase(str:string) |
Converts a string to snake case |
kebabCase(str:string) |
Converts a string to kebab case |
pascalCase(str:string) |
Converts a string to Pascal case |
Name | Description |
---|---|
rgb(r:number, g:number, b:number) |
Converts the given RGB values to a CSS RGB string. |
rgba(r:number, g:number, b:number, a:number) |
Returns the RGBA color value as a string. |
hslToRgb(h:number, s:number, l:number) |
Converts HSL (Hue, Saturation, Lightness) color values to RGB (Red, Green, Blue) color values. |
hexToRgb(hex:string) |
Converts a hexadecimal color code to an RGB color array. |
hexToHsl(hex:string) |
Converts a hexadecimal color code to HSL (Hue, Saturation, Lightness) format. |
Name | Description |
---|---|
array1d(length: number) |
Creates a one-dimensional array of the specified length. The elements of the array are the numbers from 0 to length - 1. |
chunk(arr: T[], size: number) |
Divide array into chunks of size |
clamp(value: number, lower: number, upper: number) |
Clamp a number between lower and upper limits |
concat(...args: any[][]) |
Concatenate multiple arrays |
count(arr: any[]) |
Get the length of the array |
debounce(func: T, wait = 0) |
Debounce function calls |
find(arr: T[], predicate: (v: T) => boolean) |
Find first element that satisfies the predicate |
findIndex(arr: T[], predicate: (v: T) => boolean) |
Find index of the first element that satisfies the predicate |
groupBy(arr: Array<T>, iteratee: (v: T) => any) |
Group elements in array based on iteratee |
head(arr: T[]) |
Get the first element of an array |
isEmpty(arr: any[]) |
Check if array is empty |
isEqual(a: any, b: any) |
Check if two values are equal |
isNil(value: T) |
Check if value is null or undefined |
isNull(value: any) |
Check if value is null |
isUndefined(value: any) |
Check if value is undefined |
keys(obj: T) |
Get keys of an object |
nth(arr: T[], index: number) |
Get the nth element of an array |
random(min: number, max: number) |
Generate a random number between min and max |
range(start: number, end: number, step = 1) |
Generate an array of numbers between start and end, stepping by step |
sample(arr: T[]) |
Pick a random element from an array |
sampleSize(arr: T[], n: number) |
Pick n random elements from an array |
shuffle(arr: T[]) |
Shuffle an array |
tail(arr: T[]) |
Get the last element of an array |
take(arr: T[], n: number) |
Take first n elements of an array |
throttle(func: T, wait = 0) |
Throttle function calls |
times(n: number, iteratee: (index: number) => T) |
Repeat an action n times and collect results |
values(obj: T) |
Get values of an object |
without(arr: T[], ...values: T[]) |
Remove specified values from an array |
zip(arr1: T[], arr2: U[]) |
Zip two arrays together |
zipObject(props: T[], values: U[]) |
Create an object from arrays of keys and values |
Name | Description |
---|---|
abs(value: number) |
Return the absolute value of the number |
acos(value: number) |
Calculates the arccosine of a number in radians |
add(a: number, b: number) |
Add a, b |
asin(value: number) |
Calculates the arcsine of a number in radians |
atan(value: number) |
Calculates the arctangent of a number in radians |
atan2(y: number, x: number) |
Calculates the arctangent of the quotient of its arguments (y, x) in radians |
between(value: number, lower: number, upper: number) |
Check if the value is between lower and upper, inclusive |
ceil(value: number, precision = 0) |
Round the value up to the nearest integer or to the specified decimal places |
cos(radian: number) |
Calculates the cosine of a given angle in radians |
divide(a: number, b: number) |
Divide a, b |
floor(value: number, precision = 0) |
Round the value down to the nearest integer or to the specified decimal places |
max(...args: number[]) |
Return the largest number among the arguments |
median(...args: number[]) |
Return the median of an array of numbers |
min(...args: number[]) |
Return the smallest number among the arguments |
multiply(a: number, b: number) |
Multiply a, b |
round(value: number, precision = 0) |
Round the value to the nearest integer or to the specified decimal places |
sin(radian: number) |
Calculates the sine of a given angle in radians |
sqrt(value: number) |
Return the square root of the number |
subtract(a: number, b: number) |
Subtract a, b |
tan(radian: number) |
Calculates the tangent of a given angle in radians |
toDeg(rad: number) |
Convert radians to degrees |
toRad(deg: number) |
Convert degrees to radians |
isOdd(v: number) |
Checks if a number is odd. Returns true if the number is odd, false otherwise. |
isEven(v: number) |
Checks if a number is even. Returns true if the number is even, false otherwise. |
Name | Description |
---|---|
vec(x: number, y?: number) |
Create a vector |
vector.add(v1: Vector, v2: Vector | number) |
Add two vectors or add a scalar to a vector |
vector.subtract(v1: Vector, v2: Vector | number) |
Subtract a vector or scalar from a vector |
vector.divide(v1: Vector, v2: Vector | number) |
Divide a vector or scalar by a vector |
vector.multiply(v1: Vector, v2: Vector | number) |
Multiply a vector or scalar by a vector |
vector.distance(v1: Vector, v2: Vector) |
Calculate distance between two vectors |
vector.angleBetween(v1: Vector, v2: Vector) |
Calculate angle between two vectors |
vector.normalize(v: Vector) |
Normalize a vector |
vector.dot(v1: Vector, v2: Vector) |
Dot product of two vectors |
vector.cross(v1: Vector, v2: Vector) |
Cross product of two vectors |
vector.magnitude(v: Vector) |
Calculate the magnitude of a vector |
vector.rotate(v: Vector, radian: number) |
Rotate a vector by a given radian |
vector.lerp(v1: Vector, v2: Vector, amount: number) |
Linearly interpolate between two vectors |
vector.clone(v: Vector) |
Clone a vector |