Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Separate exp bar and caught indicator from the rest of the gen 2 features #29

Open
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

senolfeldmann
Copy link

I made some of the code dependent on condition GEN_2_GRAPHICS dependent on a new conditional EXP_BAR_AND_CAUGHT_INDICATOR. The motivation behind is that I wanted to have the exp bar and the caught indicator functionality while keeping the game as vanilla as possible when it comes to the graphics (while being coloured of course). It may be that I got something wrong, so I am eagerly waiting for your feedback.

I tested only setting EXP_BAR_AND_CAUGHT_INDICATOR to 1 and the game runs fine. I did not encounter any incompatibilities with the rest of the gen 1 graphics so far. I did not test only setting GEN_2_GRAPHICS to 1 yet.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant