Releases: dashodanger/mod4play
Releases · dashodanger/mod4play
mod4play 1.3
Changes since mod4play 1.2
- Consolidated source into one file (plus one header)
- Pruned some duplicate (MEMFILE) and unused code (dump functions, etc)
- Declared everything outside of mod4play public API functions static
- Added notes/comments regarding organization of amalgamated code
- Removed library-only CMakeLists.txt as it should be trivial to include in builds now
- Reduced IT/S3M output volume in order to better match XM/MOD/FT output for consistency
- Fixed appropriate libraries not being linked for sokol example player on Linux
- Fixed example player segfault on exit (observed on Linux, unsure if this affected Windows builds)
mod4play 1.2
Changes since mod4play 1.1
- Added support for floating-point output (the m4p_GenerateFloatSamples function)
- Updated example player code to use floating-point samples
mod4play 1.1
Changes since mod4play 1.0
- Re-enabled support for stereo samples
- Increased limit for samples/instruments to 200
mod4play 1.0
- Unify IT/S3M and XM/MOD loading and playback functions
- Remove SDL/winmm dependencies
- Added extern C declarations when using with C++
- Remove non-SB16 mixing drivers