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import * as THREE from 'three'; | ||
import { initCuestionario } from './cuestionario.js'; | ||
import { initEscenario1 } from './escenario1.js'; | ||
// Crear escena del Lobby | ||
const sceneLobby = new THREE.Scene(); | ||
const cameraLobby = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); | ||
const renderer = new THREE.WebGLRenderer({ antialias: true }); | ||
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export function initLobby(renderer, camera, switchScene) { | ||
const sceneLobby = new THREE.Scene(); | ||
// Cargar fondo de la escena | ||
const loader = new THREE.TextureLoader(); | ||
loader.load('./assets/images/roman.jpg', function (texture) { | ||
sceneLobby.background = texture; | ||
}); | ||
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// Fondo de la escena | ||
const loader = new THREE.TextureLoader(); | ||
loader.load('./assets/images/roman.jpg', texture => { | ||
sceneLobby.background = texture; | ||
}); | ||
// Configurar renderizador | ||
renderer.setSize(window.innerWidth, window.innerHeight); | ||
document.body.appendChild(renderer.domElement); | ||
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// Cubo animado | ||
const geometry = new THREE.BoxGeometry(); | ||
const material = new THREE.MeshBasicMaterial({ color: 0x007BFF }); | ||
const cube = new THREE.Mesh(geometry, material); | ||
cube.position.z = -10; | ||
sceneLobby.add(cube); | ||
// Crear cubo animado | ||
const geometry = new THREE.BoxGeometry(); | ||
const material = new THREE.MeshBasicMaterial({ color: 0x007BFF }); | ||
const cube = new THREE.Mesh(geometry, material); | ||
cube.position.z = -10; | ||
sceneLobby.add(cube); | ||
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// Crear botones del lobby | ||
const lobbyContainer = document.createElement('div'); | ||
lobbyContainer.style = ` | ||
position: absolute; | ||
top: 0; | ||
left: 0; | ||
width: 100%; | ||
height: 100%; | ||
display: flex; | ||
flex-direction: column; | ||
justify-content: center; | ||
align-items: center; | ||
color: white; | ||
font-family: Arial, sans-serif; | ||
z-index: 10; | ||
`; | ||
lobbyContainer.innerHTML = ` | ||
<h1>Bienvenido al RPG de Colores</h1> | ||
<div> | ||
<button id="start-game-button">Empezar Juego</button> | ||
<button id="options-button">Opciones</button> | ||
</div> | ||
`; | ||
document.body.appendChild(lobbyContainer); | ||
// Animar el Lobby | ||
function animateLobby() { | ||
requestAnimationFrame(animateLobby); | ||
cube.rotation.x += 0.01; | ||
cube.rotation.y += 0.01; | ||
renderer.render(sceneLobby, cameraLobby); | ||
} | ||
animateLobby(); | ||
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// Manejar botones | ||
const lobbyContainer = document.createElement('div'); | ||
lobbyContainer.style = ` | ||
position: absolute; | ||
top: 0; | ||
left: 0; | ||
width: 100%; | ||
height: 100%; | ||
display: flex; | ||
flex-direction: column; | ||
justify-content: center; | ||
align-items: center; | ||
z-index: 10; | ||
color: white; | ||
font-family: Arial, sans-serif; | ||
`; | ||
lobbyContainer.innerHTML = ` | ||
<h1>Bienvenido al RPG de Colores</h1> | ||
<div> | ||
<button id="start-game-button">Empezar Juego</button> | ||
<button id="options-button">Opciones</button> | ||
</div> | ||
`; | ||
document.body.appendChild(lobbyContainer); | ||
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// Manejar eventos de los botones | ||
document.getElementById('start-game-button').addEventListener('click', () => { | ||
lobbyContainer.style.display = 'none'; // Ocultar el Lobby | ||
initCuestionario(renderer, camera, switchScene); // Cargar Cuestionario | ||
}); | ||
// Eventos de los botones | ||
document.getElementById('start-game-button').addEventListener('click', () => { | ||
lobbyContainer.style.display = 'none'; // Ocultar Lobby | ||
loadCuestionario(); // Cargar Cuestionario | ||
}); | ||
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document.getElementById('options-button').addEventListener('click', () => { | ||
lobbyContainer.style.display = 'none'; // Ocultar el Lobby | ||
initEscenario1(renderer, camera, switchScene); // Cargar Escenario 1 | ||
}); | ||
document.getElementById('options-button').addEventListener('click', () => { | ||
lobbyContainer.style.display = 'none'; // Ocultar Lobby | ||
loadEscenario1(); // Cargar Escenario 1 | ||
}); | ||
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// Animar el lobby | ||
function animateLobby() { | ||
currentAnimationLoop = requestAnimationFrame(animateLobby); | ||
cube.rotation.x += 0.01; | ||
cube.rotation.y += 0.01; | ||
renderer.render(sceneLobby, camera); | ||
} | ||
// Cargar Cuestionario | ||
function loadCuestionario() { | ||
const script = document.createElement('script'); | ||
script.src = './js/cuestionario.js'; | ||
document.body.appendChild(script); | ||
} | ||
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// Establecer la escena inicial | ||
switchScene(sceneLobby, animateLobby); | ||
// Cargar Escenario 1 | ||
function loadEscenario1() { | ||
const script = document.createElement('script'); | ||
script.src = './js/escenario1.js'; | ||
document.body.appendChild(script); | ||
} |