Support adding/removing socket listeners on already running servers #159
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I'm working on adding support for starting and stopping individual services in Project Tye, without restarting Tye entirely. One thing I'm missing is support for adding and removing socket listeners to an already running BedrockFramework server (needed by the
ProxyService
in Tye).I've taken a shot at implementing that here, with the hope that it could get released into a new nuget version and be used in my fork of Tye.
I took the liberty to add some tests for this new behaviour. Maybe it's arguable if they are unit or integration tests (because of the use of sockets etc), but they seem to run fine.
Hope you're open to this change, and please let me know if you'd like me to change it it any way 😊