Bug Fixes and Changes
1.0.0.1
Changed:
- Changes.txt now expanded to include short excertps from all previous
commits.
- Changed release number from 3.0.0 to 1.0.0.1
- Math.Round now can round to decimal places as the second argument.
- Commented unnecessary call of Segment.CheckPoint in Polygon.LineIntersects.
- Polygon.LineIntersects now returns where the lines intersect.
- false if not intersection.
- A table with all of the intersections { { px, py } }
- Same with Polygon.PolygonIntersects, Polygon.CircleIntersects,
Fixed:
- Error with GetSlope being called incorrectly.
- README.md Line.GetPerpendicularSlope misdirection.
- Same with Line.GetPerpendicularBisector, Line.Segment.GetIntersection,
Circle.IsLineSecant, Circle.IsSegmentSecant, Statistics.GetMean, Median,
Mode, and Range, and Shape:Remove, and fixed the naming for
Shape:CheckCollisions and Shape:Remove.
- Clarified README.md
- Made util SortWithReferences local.
- Errors caused by local functions.
TODO:
- Add:
- Frequency
- Binomial Probability
- Standard Deviation
- Conditional Probability