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Update NEWS and comments
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depressed-pho committed Dec 31, 2018
1 parent 151930b commit e2f697f
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6 changes: 4 additions & 2 deletions NEWS.md
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Expand Up @@ -15,9 +15,11 @@ Bugfixes:
* Performance improvement for clouds.
* Fixed the color and the intensity of ambient light being calculated
incorrectly.
* Shadows no longer disappear completely when it rains.
* Shadows no longer disappear completely when it rains. It still fades
suddenly and we're looking for a way to fix it.
* The animation speed of leaves no longer accelerate when the camera
is moving. Water has the same issue but we don't know how to fix it.
is moving. Water still has the same issue but we don't know how to
fix it.

## 1.1.0

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2 changes: 1 addition & 1 deletion src/shaders/glsl/renderchunk.vertex
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Expand Up @@ -146,7 +146,7 @@ void main()
/* THINKME: In theory this should be the position of the
* vertex in the world coordinates without getting affected by
* the view position, but actually it's not working as
* expected. I don't know why. */
* expected. I don't know why. (#36) */
POS3 posw = worldPos.xyz + VIEW_POS;

/* We want water to swell in proportion to its volume. The more
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