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@depressed-pho depressed-pho released this 25 Jun 12:16
· 22 commits to master since this release

The 1.16.0 nether upgrade surprisingly didn't break my shaders too
much so this is only a small fix and an improvement.

  • Updated the base code from 1.9.0 to 1.16.0.
  • Fixed an issue with Minecraft Bedrock 1.16.0: Water in a swampland
    was sometimes not detected and was rendered in the vanilla way.
  • Added a configuration item ENABLE_FANCY_WATER which is enabled
    by default. Now you can leave water unmodified by the shader if you
    wish.