Releases: dev-osrose/osIROSE-new
Releases · dev-osrose/osIROSE-new
0.3.0 Release
Many updates are in this release.
- Node server works
- Warpgates, NPCs, mobs are spawned
0.2.5-alpha
Client Changes:
- made it so that the display packet portion matches the inventory indexes
- Reordered how view data is sent to match item types
- Updated party member packet to match server datatypes for HP, MP
Milestone 0.2.0-alpha
Added
- Entity System to handle game logic
- Local chat
- Other players now spawn into the map with you
- You can now move around in the map
- Network thread pools allow the server to process more then one client at one time.
- More client packets implemented
Fixed
- Fixed a bug in the client that caused a crash when selecting your character
- Servers will now attempt to reconnect if an ISC connection is lost
Known Issues
- The login server will allow a user to login multiple times. (An easy fix)
- The servers do not clear your user session out of the database table. (this just uses more storage space in the db)
- ISC servers do not authenticate each other to make sure they are trusted
- The character server throws a warning about a packet when logging out.
0.1.5 Packet system
This server release has the new packet system.
client.zip also has the TRose.exe and dlls we are using for this project. I am only releasing this because this is the client we are using as our base test platform. I can not guarantee that other exe's will work with as the project progresses. I would recommend using the h-rose client or krose v766 client.
0.1.0 Pre-Alpha
This is a milestone release. We have completed the core code and are ready to work directly on the server to client features