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Releases: dev-osrose/osIROSE-new

0.3.0 Release

10 Feb 19:45
ccfbd74
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0.3.0 Release Pre-release
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Many updates are in this release.

  • Node server works
  • Warpgates, NPCs, mobs are spawned

0.2.5-alpha

12 May 02:18
390dc15
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0.2.5-alpha Pre-release
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Client Changes:

  • made it so that the display packet portion matches the inventory indexes
  • Reordered how view data is sent to match item types
  • Updated party member packet to match server datatypes for HP, MP

Milestone 0.2.0-alpha

12 Oct 19:52
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Milestone 0.2.0-alpha Pre-release
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Added

  • Entity System to handle game logic
  • Local chat
  • Other players now spawn into the map with you
  • You can now move around in the map
  • Network thread pools allow the server to process more then one client at one time.
  • More client packets implemented

Fixed

  • Fixed a bug in the client that caused a crash when selecting your character
  • Servers will now attempt to reconnect if an ISC connection is lost

Known Issues

  • The login server will allow a user to login multiple times. (An easy fix)
  • The servers do not clear your user session out of the database table. (this just uses more storage space in the db)
  • ISC servers do not authenticate each other to make sure they are trusted
  • The character server throws a warning about a packet when logging out.

0.1.5 Packet system

02 May 19:41
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0.1.5 Packet system Pre-release
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This server release has the new packet system.

client.zip also has the TRose.exe and dlls we are using for this project. I am only releasing this because this is the client we are using as our base test platform. I can not guarantee that other exe's will work with as the project progresses. I would recommend using the h-rose client or krose v766 client.

0.1.0 Pre-Alpha

13 Mar 22:40
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0.1.0 Pre-Alpha Pre-release
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This is a milestone release. We have completed the core code and are ready to work directly on the server to client features

Dev Rev 87 Import from google code

10 Nov 18:12
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