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v0.10.0

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@WinterMute WinterMute released this 29 Oct 16:33
· 75 commits to master since this release

What's Changed

  • Refactor EFB switching by @mardy in #71
  • call-lists: correctly handle glColor() commands by @mardy in #72
  • Implement glAccum() by @mardy in #73
  • And glBitmap() and a few raster functions by @mardy in #74
  • raster: implement glPixelZoom by @mardy in #75
  • Misc fixes: lists, stencil, EFB issues by @mardy in #76
  • Implement glReadPixels by @mardy in #77