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*ending used in startup.txt causes bad label error on restart
#126
opened Sep 11, 2017 by
CareyJWilliams
map.persistence can fail to restore a game if startup.txt has no non-initial commands or story text
#113
opened Jun 29, 2016 by
CareyJWilliams
*fake_choice #option with same-line *if statement evaluating false fails
#112
opened May 31, 2016 by
ChrisPC
Quicktest fails in scene with multiple entry labels that share a variable-initializing subroutine
#110
opened Mar 3, 2016 by
ChrisPC
Improve keyboard-based play by defaulting focus to story rather than buttons
#108
opened Aug 14, 2015 by
ronjouch
ChoiceScript should work with .txt and also with custom extension for sources
#103
opened Jun 24, 2014 by
Enerccio
Randomtest fails if a non-ultimate scene in mygame.js ends without a *finish or *goto_scene
#94
opened May 8, 2011 by
ChrisPC
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