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Releases: dfranx/SHADERed

SHADERed v1.0.3

19 Jul 13:16
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CHANGELOG

  • add ability to duplicate selected items
  • add shift+click to select multiple items
  • add bounding box
  • add option to open shaders in an external text editor
  • add a more flexible GLSL file extension system
  • add mute button for audio files
  • add context menu in ObjectListUI and PipelineUI
  • add "collapsed" attribute to shader passes in the project file
  • add a wheel UI when rotating an object using GizmoObject
  • add option to snap transformations with gizmo
  • add minor changes to UI design in Options
  • add CTRL+click shortcut to delete the shortcut in the options
  • add DPI scale text in the options
  • add wrapped text in popup windows
  • show degrees (rather than radians) in PropertyUI for OBJModel and Geometry
  • fix gizmo (different model for scale and rotation transforms, change color on hover, etc...)
  • fix item picking
  • fix an error that occurs when loading audio file on a PC with no audio output device
  • fix PipelineManager::Has -> it was possible to have two or more items with the same name

SHADERed v1.0.2

03 Jul 20:50
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  • add audio file support
  • add DPI awareness
  • fix for "VSync not being applied on startup"

SHADERed v1.0.1

29 Jun 20:01
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Changes:

  • add more editor shortcuts in the options
  • add an option to automatically recompile shader on file change
  • add performance mode (hide everything except preview window)
  • add "Open project directory" option
  • add FXAA (disabled - not working correctly)
  • add ability to switch what left and right click do in the Preview window
  • fix TextEditor ctrl+backspace/delete

SHADERed v1.0

28 Jun 14:06
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This is the first SHADERed release which includes binaries.

Download Win32.zip for 32-bit binaries or download Win64.zip for 64-bit binaries.