Releases: dfranx/SHADERed
Releases · dfranx/SHADERed
SHADERed v1.0.3
CHANGELOG
- add ability to duplicate selected items
- add shift+click to select multiple items
- add bounding box
- add option to open shaders in an external text editor
- add a more flexible GLSL file extension system
- add mute button for audio files
- add context menu in ObjectListUI and PipelineUI
- add "collapsed" attribute to shader passes in the project file
- add a wheel UI when rotating an object using GizmoObject
- add option to snap transformations with gizmo
- add minor changes to UI design in Options
- add CTRL+click shortcut to delete the shortcut in the options
- add DPI scale text in the options
- add wrapped text in popup windows
- show degrees (rather than radians) in PropertyUI for OBJModel and Geometry
- fix gizmo (different model for scale and rotation transforms, change color on hover, etc...)
- fix item picking
- fix an error that occurs when loading audio file on a PC with no audio output device
- fix PipelineManager::Has -> it was possible to have two or more items with the same name
SHADERed v1.0.2
- add audio file support
- add DPI awareness
- fix for "VSync not being applied on startup"
SHADERed v1.0.1
Changes:
- add more editor shortcuts in the options
- add an option to automatically recompile shader on file change
- add performance mode (hide everything except preview window)
- add "Open project directory" option
- add FXAA (disabled - not working correctly)
- add ability to switch what left and right click do in the Preview window
- fix TextEditor ctrl+backspace/delete
SHADERed v1.0
This is the first SHADERed release which includes binaries.
Download Win32.zip for 32-bit binaries or download Win64.zip for 64-bit binaries.